Wild Wood

Wild Wood was a four-weeks game project that I had at FutureGames. My role was to make one of the main areas ( Castle part). During this project, I made some textures, props and setting up some shaders like water. Working with some talented students gave me an opportunity to learn new techniques and develop my skills.
3D art:
Amir Habibi
Daniel Kristoffersson
Cedrik Biatchon
Wictor Nilsson
Design:
Emma Berg
Erik Andersson
Vladimir Stanisic
2D art:
Ada Huttula
Philip Back
Programming:
Man-Chun Fu
Max Lindén
Theodor Brandt